Wednesday, February 24, 2016

Beast: Basic Clothing

I've blocked in some of the basic clothing my beast will wear.  My intention is to figure out the basics of the outfit before going to MD.  MD will be a new challenge, but I'm looking forward to it. :)

His outfit is made of leather.  It is functional and ready for work at the forge.


Sunday, February 21, 2016

Polycount Beast: More sketching/tweaking

Finally sat back down and started working on this again.  The head is getting closer to where I want it, I based it off version 2 from the previous post.  I also adjusted some things with the feet and hands.  I really need to move on to the outfit, and see how he looks as a whole. So that'll be next. :)


Tuesday, February 16, 2016

Beast: Head Variants

Some quick sketches on head variants.  


Wednesday, February 10, 2016

Polycount Beast Challenge

Started blocking in my base for my Beast, from Beauty and the Beast.  Here is the backstory:

The Beast was once a blacksmith.  He was a master of his craft, and the town prospered because of his skill.  But the forge he worked came with a cost.  Over time he was slowly changed.  He expressed his concerns to the towns people, that he was afraid of what he might become.

The Villagers were adamant.  The Beast should continue his work.  His wares brought much business and wealth to the town, and what a small price the Beast must pay to help his fellow man.  The changes continued, and reached deep into the blacksmith.  Soon he was no longer the man he once was, consumed by his forge.

The Village became rich, and grew, because of his work.  But the villagers were scared of The Beast.  He was ostracized by all, and yet his wares were demanded.  And so we find our Beast, over his forge, creating the miraculous.  But at what cost?